Reference for Processing version 1.0+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.

Name

shininess()

Examples
example pic
size(100, 100, P3D); 
background(0); 
noStroke(); 
background(0); 
fill(0, 51, 102); 
ambientLight(102, 102, 102);
lightSpecular(204, 204, 204); 
directionalLight(102, 102, 102, 0, 0, -1); 
specular(255, 255, 255); 
translate(30, 50, 0); 
shininess(1.0); 
sphere(20); 
translate(40, 0, 0); 
shininess(5.0); 
sphere(20);
Description Sets the amount of gloss in the surface of shapes. Used in combination with ambient(), specular(), and emissive() in setting the materal properties of shapes.
Syntax
shininess(shine)
Parameters
shine float: degree of shininess
Returns None
Usage Web & Application
Related ambient()
specular()
emissive()
Updated on October 18, 2009 10:47:17am PDT

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