/* * Copyright (C) 2001-2008 Jacek Sieka, arnetheduck on gmail point com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef DCPLUSPLUS_DCPP_THREAD_H #define DCPLUSPLUS_DCPP_THREAD_H #ifndef _WIN32 #include #include #include #endif #include "Exception.h" namespace dcpp { STANDARD_EXCEPTION(ThreadException); class Thread : private boost::noncopyable { public: #ifdef _WIN32 enum Priority { IDLE = THREAD_PRIORITY_IDLE, LOW = THREAD_PRIORITY_BELOW_NORMAL, NORMAL = THREAD_PRIORITY_NORMAL, HIGH = THREAD_PRIORITY_ABOVE_NORMAL }; Thread() throw() : threadHandle(INVALID_HANDLE_VALUE), threadId(0){ } virtual ~Thread() { if(threadHandle != INVALID_HANDLE_VALUE) CloseHandle(threadHandle); } void start() throw(ThreadException); void join() throw(ThreadException) { if(threadHandle == INVALID_HANDLE_VALUE) { return; } WaitForSingleObject(threadHandle, INFINITE); CloseHandle(threadHandle); threadHandle = INVALID_HANDLE_VALUE; } void setThreadPriority(Priority p) throw() { ::SetThreadPriority(threadHandle, p); } static void sleep(uint32_t millis) { ::Sleep(millis); } static void yield() { ::Sleep(1); } #ifdef __MINGW32__ static long safeInc(volatile long& v) { return InterlockedIncrement((long*)&v); } static long safeDec(volatile long& v) { return InterlockedDecrement((long*)&v); } static long safeExchange(volatile long& target, long value) { return InterlockedExchange((long*)&target, value); } #else static long safeInc(volatile long& v) { return InterlockedIncrement(&v); } static long safeDec(volatile long& v) { return InterlockedDecrement(&v); } static long safeExchange(volatile long& target, long value) { return InterlockedExchange(&target, value); } #endif #else enum Priority { IDLE = 1, LOW = 1, NORMAL = 0, HIGH = -1 }; Thread() throw() : threadHandle(0) { } virtual ~Thread() { if(threadHandle != 0) { pthread_detach(threadHandle); } } void start() throw(ThreadException); void join() throw() { if (threadHandle) { pthread_join(threadHandle, 0); threadHandle = 0; } } void setThreadPriority(Priority p) { setpriority(PRIO_PROCESS, 0, p); } static void sleep(uint32_t millis) { ::usleep(millis*1000); } static void yield() { ::sched_yield(); } static long safeInc(volatile long& v) { pthread_mutex_lock(&mtx); long ret = ++v; pthread_mutex_unlock(&mtx); return ret; } static long safeDec(volatile long& v) { pthread_mutex_lock(&mtx); long ret = --v; pthread_mutex_unlock(&mtx); return ret; } static long safeExchange(volatile long& target, long value) { pthread_mutex_lock(&mtx); long ret = target; target = value; pthread_mutex_unlock(&mtx); return ret; } #endif protected: virtual int run() = 0; #ifdef _WIN32 HANDLE threadHandle; DWORD threadId; static DWORD WINAPI starter(void* p) { Thread* t = (Thread*)p; t->run(); return 0; } #else static pthread_mutex_t mtx; pthread_t threadHandle; static void* starter(void* p) { Thread* t = (Thread*)p; t->run(); return NULL; } #endif }; } // namespace dcpp #endif // !defined(THREAD_H)