/* * Copyright (C) 2001-2008 Jacek Sieka, arnetheduck on gmail point com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #if !defined(CRITICAL_SECTION_H) #define CRITICAL_SECTION_H #include "Thread.h" namespace dcpp { class CriticalSection { #ifdef _WIN32 public: void enter() throw() { EnterCriticalSection(&cs); dcdrun(counter++); } void leave() throw() { dcassert(--counter >= 0); LeaveCriticalSection(&cs); } CriticalSection() throw() { dcdrun(counter = 0;); InitializeCriticalSection(&cs); } ~CriticalSection() throw() { dcassert(counter==0); DeleteCriticalSection(&cs); } private: dcdrun(long counter;); CRITICAL_SECTION cs; #else public: CriticalSection() throw() { pthread_mutexattr_init(&ma); pthread_mutexattr_settype(&ma, PTHREAD_MUTEX_RECURSIVE); pthread_mutex_init(&mtx, &ma); } ~CriticalSection() throw() { pthread_mutex_destroy(&mtx); pthread_mutexattr_destroy(&ma); } void enter() throw() { pthread_mutex_lock(&mtx); } void leave() throw() { pthread_mutex_unlock(&mtx); } pthread_mutex_t& getMutex() { return mtx; } private: pthread_mutex_t mtx; pthread_mutexattr_t ma; #endif CriticalSection(const CriticalSection&); CriticalSection& operator=(const CriticalSection&); }; /** * A fast, non-recursive and unfair implementation of the Critical Section. * It is meant to be used in situations where the risk for lock conflict is very low, * i e locks that are held for a very short time. The lock is _not_ recursive, i e if * the same thread will try to grab the lock it'll hang in a never-ending loop. The lock * is not fair, i e the first to try to enter a locked lock is not guaranteed to be the * first to get it when it's freed... */ class FastCriticalSection { public: #ifdef _WIN32 FastCriticalSection() : state(0) { } void enter() { while(Thread::safeExchange(state, 1) == 1) { Thread::yield(); } } void leave() { Thread::safeDec(state); } private: volatile long state; #else // We have to use a pthread (nonrecursive) mutex, didn't find any test_and_set on linux... FastCriticalSection() { static pthread_mutex_t fastmtx = PTHREAD_MUTEX_INITIALIZER; mtx = fastmtx; } ~FastCriticalSection() { pthread_mutex_destroy(&mtx); } void enter() { pthread_mutex_lock(&mtx); } void leave() { pthread_mutex_unlock(&mtx); } private: pthread_mutex_t mtx; #endif }; template class LockBase { public: LockBase(T& aCs) throw() : cs(aCs) { cs.enter(); } ~LockBase() throw() { cs.leave(); } private: LockBase& operator=(const LockBase&); T& cs; }; typedef LockBase Lock; typedef LockBase FastLock; } // namespace dcpp #endif // !defined(CRITICAL_SECTION_H)